Search found 206 matches

by YasaSheep
July 20th, 2020, 07:43
Forum: PM Development Forum
Topic: Race mini track editor
Replies: 0
Views: 20284

Race mini track editor

Released the first version here!

You can export and import the tileset/tilemap/metadata for now, but I need to figure out the AI before you can make any real tracks.

Example:

Image

Download
by YasaSheep
July 7th, 2020, 04:24
Forum: Main PM Forum
Topic: Pokemon Race mini track renders
Replies: 0
Views: 20083

Pokemon Race mini track renders

Been playing with Race maps and exported some renders. AFAIK this is only the Grand Prix maps, don't know if there's map data elsewhere, or anything about the challenge maps yet (are they different? never played ^^; ). These are the order the metadata is defined in, preview then track. https://image...
by YasaSheep
January 2nd, 2020, 03:04
Forum: Main PM Forum
Topic: I can't save my Games
Replies: 3
Views: 16684

Re: I can't save my Games

Never actually seen someone get that error before! Obviously your EEPROM chip is bad somehow, though.. not sure if there's any way to repair it. It could either be the chip or maybe the I2C connection but I don't know the details of how it's connected so I can't say if that's for sure an option. We ...
by YasaSheep
December 8th, 2019, 00:14
Forum: PM Development Forum
Topic: PM music for VS Code
Replies: 0
Views: 24836

PM music for VS Code

I just got a bare bones extension together for VS Code over the last couple days! It has highlighting (which should work for SublimeText and TextMate, too) and a little play button so you can play it in pokemini_musicconv without fiddling with the command line. Check it out here !! ( repo ) I hope t...
by YasaSheep
June 12th, 2019, 08:30
Forum: Main PM Forum
Topic: Pokémon Zany Cards EUR Spanish/Italian
Replies: 2
Views: 11327

Re: Pokémon Zany Cards EUR Spanish/Italian

Unfortunately I'm pretty sure they don't exist. At the very least, there aren't dumps of them, and I've never seen them.
by YasaSheep
May 30th, 2019, 06:15
Forum: PM Development Forum
Topic: How to extract the sound files from the roms?
Replies: 9
Views: 30357

Re: How to extract the sound files from the roms?

Honestly it probably wouldn't be terrible to reverse engineer. There's only one way to write sound (movs/lds to the appropriate registers right?? https://www.pokemon-mini.net/documentation/audio/ ), so search for those ops in the debugger and put breaks on them, then step back to figure out where th...
by YasaSheep
February 3rd, 2019, 11:45
Forum: Flash Carts
Topic: DITTO mini is on sale!
Replies: 68
Views: 166370

Re: DITTO mini is on sale!

Congrats & good work to all involved. ^^ Glad to see it released.

Missed this run but I'll try to grab it next time it's in stock.
by YasaSheep
January 26th, 2019, 10:19
Forum: Flash Carts
Topic: Flash Cart Shells
Replies: 39
Views: 86689

Re: Flash Cart Shells

Are you gonna end up selling these? ^^ I cannibalized a party mini for the last cart (only because it had poor contact without a case), it would be nice to have a made-to-fit case for the new one!
by YasaSheep
January 26th, 2019, 10:12
Forum: PM Development Forum
Topic: Expanded Version of Breeder?
Replies: 6
Views: 18182

Re: Expanded Version of Breeder?

I honestly haven't played breeder much but I always liked Pokemon Pikachu 2 and Hey You! Pikachu! not that I have any particular love for pikachu. It was always fun adventuring with him and finding stuff. I don't remember it much more than nostalgia-wise, I think you could collect fruit and stuff or...
by YasaSheep
January 26th, 2019, 10:06
Forum: PM Development Forum
Topic: Frank the Fruit Fly
Replies: 63
Views: 154698

Re: Frank the Fruit Fly

How have you gone over 64K? You can craft tiles that are more reusable, which will cut things. This has been done in professional games in ways where it's not so obvious. It's pretty interesting to watch YouTube videos about it. If it's music I'm not too sure. I don't think any of the games I made b...