Search found 298 matches

by zoranc
May 10th, 2019, 01:59
Forum: PM Development Forum
Topic: BIOS dumper for DITTO mini
Replies: 3
Views: 12563

BIOS dumper for DITTO mini

For all of those who own a DITTO mini flash cart and want to dump the BIOS here is a small program to do it: bios_dump.min You need to write the program to the flash cart, run it, then download the contents of the flash cart. The BIOS will be in the first 4K of that file. Cutting the first 4K can be...
by zoranc
April 29th, 2019, 19:41
Forum: Feedback
Topic: login issue with chrome
Replies: 2
Views: 25249

Re: login issue with chrome

Having a login issue with chrome, keeps telling me to login, I reset the password and was still not able to login. It works with Edge. I also received a message testing 123 Apache the other day. If anyone else is having problems try Edge browser. Deleting the cache helped me with chrome. Had the sa...
by zoranc
April 29th, 2019, 16:43
Forum: Flash Carts
Topic: Dito mini issue
Replies: 7
Views: 26124

Re: Dito mini issue

This morning I flashed another game, Togepis and it started working again. I played for about 15 min then it froze again. took battery out and it froze right away again. It must be heat related or something. If you play the same game both from the original cart and from DITTO mini, that would be cl...
by zoranc
April 29th, 2019, 12:41
Forum: PM Development Forum
Topic: Frank the Fruit Fly
Replies: 63
Views: 154704

Re: Frank the Fruit Fly

This sucks. I tried this, for pressing right: As you can see, I made it wait for a few frames, have two read_keys calls and it still does the same stupidity as before. What do I have to do here? I'm so frustrated. Can you please add more comments to the code. I have hard time understanding what are...
by zoranc
April 29th, 2019, 12:16
Forum: Flash Carts
Topic: Dito mini issue
Replies: 7
Views: 26124

Re: Dito mini issue

I am having an issue with playing pokemon seeds. First game I tried. After a few levels the pokemon mini freezes, only way out is to remove battery. Same issue on a different mini, every once in a while it gets the message like a cart is not inserted. I have cleaned the contacts and am still having...
by zoranc
April 26th, 2019, 11:31
Forum: PM Development Forum
Topic: Frank the Fruit Fly
Replies: 63
Views: 154704

Re: Frank the Fruit Fly

I can't seem to get the password screen cursor (Frank) to move correctly. It works on PokeMini, but on a real Pokemon Mini, if you press left or right it sometimes skips a number for no reason. Here is the code I have for testing if right is pressed, for example: call read_keys test a, KEY_RIGHT jn...
by zoranc
April 18th, 2019, 17:04
Forum: PM Development Forum
Topic: Remake of Pazuru
Replies: 5
Views: 17787

Re: Remake of Pazuru

Since there is a good C compiler available now (look at if you haven't already https://github.com/pokemon-mini/c88-pokemini) I decided to share the source code of the game. The core engine is less than a 1000 lines of C code (main.c) and I hope readable. It is not tiny, but it is very manageable if ...
by zoranc
April 17th, 2019, 18:13
Forum: PM Development Forum
Topic: New C compiler!!!
Replies: 2
Views: 11054

New C compiler!!!

There is adaptation of the Epson C compiler for pokemon mini, by cyborg_ar from our discord channel. It is far superior to the vbcc so everyone is encouraged to use it. I am super excited that PM development would be easier and more accessible. Have fun with it: https://github.com/pokemon-mini/c88-p...
by zoranc
April 17th, 2019, 18:00
Forum: PM Marketplace
Topic: Looking for PM Chikorita CIB
Replies: 17
Views: 31773

Re: Looking for PM Chikorita CIB

MamaEend wrote:The green and purple ones also have a JP version :)
http://www.charapit.com/wp/wp-content/u ... 912_03.jpg
oh the big boxes, right. i always associate the japanese consoles with a small box, the one without a cart...
by zoranc
April 17th, 2019, 17:55
Forum: PM Development Forum
Topic: Frank the Fruit Fly
Replies: 63
Views: 154704

Re: Frank the Fruit Fly

Help me learn how to save something! I'm using assembly and I want to save three variables at the beginning of a level: the [levelnumber] variable, the [health] one and the [health10] one. And then when the user turns it off, the game stores the info and when it turns back on, you can go right to w...