Pac-It for Pokemon Mini

PM development, programming, hacking and all that fun stuff.
VirtualChris
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Joined: February 21st, 2015, 22:53
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Re: Pac-It for Pokemon Mini

Post by VirtualChris »

Worked for a little bit on the game today. Started work on the jumping Kangaskhan doodle-jump-type game. All you can do now is change which direction he faces. I wish I had some way to test this on a real Pokemon Mini.
Kangaskhan keeps jumping
Kangaskhan keeps jumping
p3.png (3.48 KiB) Viewed 24266 times
VirtualChris
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Re: Pac-It for Pokemon Mini

Post by VirtualChris »

I was trying to code another game but am having problems. The ticker won't change and nothing will work past title_screen: (line 132 in the attached code.) What am I doing wrong?!
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ftff1.zip
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zoranc
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Re: Pac-It for Pokemon Mini

Post by zoranc »

What is the address of the ticker variable? I guess it is not in the RAM hence you can't increment it... Second (less likely) guess is that you are addressing wrong page with the segment register.
VirtualChris
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Re: Pac-It for Pokemon Mini

Post by VirtualChris »

So I put the variables in RAM and it started working, which is odd because I didn't have to do that with the first game I did.
VirtualChris
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Re: Pac-It for Pokemon Mini

Post by VirtualChris »

Apparently logging into this forum is an Easter egg. Nothing for at least 10 days and then spam. I learned something, however: Making a Doodle-Jump-type game is easy to do in assembler if you only have 2 platforms to worry about.
I have been working on a mini-game called Kangaskhan Keeps Jumping. This is the Doodle-Jump-game I'm talking about. So please tell me what you think of it so far.
Attachments
pokemonpartytwo11.min
Pokemon Party Mini 2 - July 27, 2018
(29.75 KiB) Downloaded 1251 times
VirtualChris
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Re: Pac-It for Pokemon Mini

Post by VirtualChris »

Aaand, nobody cares. Where is everyone? It's like a ghost town here. Nevertheless, I continued work on this and made improvements to the down movement of the platforms.
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pokemonpartytwo13.min
Pokemon Party Mini 2 - July 28, 2018
(29.75 KiB) Downloaded 1314 times
VirtualChris
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Re: Pac-It for Pokemon Mini

Post by VirtualChris »

Changed the clouds, the numbers, and added a C button press to exit the game at any time. What do you think of my new clouds?
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MiniMe
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Joined: January 7th, 2013, 00:57

Re: Pac-It for Pokemon Mini

Post by MiniMe »

Game and clouds look good! I’ll try it out on a PM once I’m around a PC to load it. Keep it up!
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mixiekins
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Re: Pac-It for Pokemon Mini

Post by mixiekins »

VirtualChris wrote:Aaand, nobody cares. Where is everyone? It's like a ghost town here.
I've noticed that, even if the notifications are enabled, no emails are arriving lately (and by lately I mean for the past few months). I've checked my spam and bulk folders but there's nothing coming in from PMs nor thread subscriptions, so I think there may be a problem. I wouldn't take it personally, because I would guess that it's not just me, perhaps a mod can have a look at the mailserver logs and run some tests (I'm happy to volunteer as a guinea pig).
cZizzy
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Joined: December 23rd, 2018, 03:23

Re: Pac-It for Pokemon Mini

Post by cZizzy »

The kangaskhan jumping game is fun! The most satisfying part for me is hitting platforms consecutively without dropping back down.

here's my highscore on emu (with occasional pausing/stalling on platforms):
snapshot.jpg
snapshot.jpg (32.91 KiB) Viewed 21942 times
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