PMAS assembler bugs

PM development, programming, hacking and all that fun stuff.
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darkfader
Team Pokémé
Posts: 24
Joined: May 17th, 2004, 18:17

PMAS assembler bugs

Post by darkfader »

post your bugs about PMAS here :)
PokeSlap

PMAS assembler bugs

Post by PokeSlap »

Noone seems to care :P
Orion_

PMAS assembler bugs

Post by Orion_ »

muhahaha, pmas not bugless anymore %) strange, this worked with the previous version but doesnt with the new one :| movw x1,%0000100100001000 : Evaluation error.
p0p
Team Pokémé
Posts: 84
Joined: May 9th, 2004, 20:22

PMAS assembler bugs

Post by p0p »

..DarkFader said % isn`t binary anymore, it`s now MODULO. Binary is 0b or something ;)
p0p
Team Pokémé
Posts: 84
Joined: May 9th, 2004, 20:22

PMAS assembler bugs

Post by p0p »

Pokemon Mini ASsembler by Rafael Vuijk (aka DarkFader) (build: Wed Jun 23 14:29:
21 UTC 2004)
pop.asm, line 61: ´mov x1,-48´ : Symbol ´Ë´ not defined.
pop.asm, line 61: ´mov x1,-48´ : Expression error. ...that worked before :/
p0p
Team Pokémé
Posts: 84
Joined: May 9th, 2004, 20:22

PMAS assembler bugs

Post by p0p »

thx for fixing ^^
darkfader
Team Pokémé
Posts: 24
Joined: May 17th, 2004, 18:17

PMAS assembler bugs

Post by darkfader »

PokeSlap: naah... ppl think the bugs I write are hidden features ^_^.
But features not documented in Readme.s are bugs too, so if something is missing in there, post here too.
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