New flash cart in development

Official support and feedback forum for the PokéCard512 and previous flash carts from Team Pokémé.
retronintendonerd
Posts: 9
Joined: September 13th, 2017, 16:34
Location: WA, USA
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Re: New flash cart in development

Postby retronintendonerd » October 9th, 2018, 22:20

zoranc wrote:Short update on the current status. Its both good and bad.

As you saw from my last post we got the redesigned cart produced. It is only layout changes no functional/connectivity changes whatsoever. So it should had run fine, right? Well turns out one of the traces wasn't properly soldered hence the thing doesn't work. Unfortunately due to misunderstanding with the PCB shop, it was a single cart that was produced. Hence we can't check if it's a random problem (those things happen with the PCB production) or a systematic one.

Also there is a delay in producing those, partially due to personal issues that my friend experiences at the moment.

On the bright side, one of the reliability problems that the old revision experienced was due to a software bug in the VHDL code. A change was implemented and briefly tested on the old cart, and it seems to fix the issue.


Some update is better than no update. Sucks to hear about the bumps in the road but I'm confident you'll get there. If/when these become available what's the ballpark price you're thinking they'll be?

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RazorLeafAttack
Posts: 51
Joined: May 9th, 2017, 00:58

Re: New flash cart in development

Postby RazorLeafAttack » October 11th, 2018, 04:01

That’s rough, being so close and having to wait who knows how long to see if it’s just a manufacturing issue, or if there’s actually a design issue.

Thanks for the update!

thefred
Posts: 4
Joined: July 23rd, 2017, 15:09

Re: New flash cart in development

Postby thefred » October 12th, 2018, 13:44

How much ram is on the cart? how many games can be installed at once?


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