Search found 295 matches

by zoranc
May 16th, 2011, 02:40
Forum: PM Development Forum
Topic: C compiler
Replies: 58
Views: 27666

Re: C compiler

OK some moderate progress. I managed to compile a very simple C program: http://pastebin.com/33HCQNx5 It draws a diagonal line on the screen. The result is visible here: http://pastebin.com/HJTC9DP8 Some of the reasons it is so badly optimized code is that PM architecture is kind of weird. There are...
by zoranc
May 10th, 2011, 15:35
Forum: Main PM Forum
Topic: Pokemon Mini EMU for Pandora
Replies: 1
Views: 2073

Re: Pokemon Mini EMU for Pandora

Congrats on the new additions. Pandora is awesome as it combines mobile gaming console, media player and development system. Then again if you chose only one of those there are beter solutions. And also my screen started geting broken. If you are looking just for gaming, then PM is still unrivaled c...
by zoranc
May 10th, 2011, 15:28
Forum: PM Development Forum
Topic: C compiler
Replies: 58
Views: 27666

Re: C compiler

Short report on the status. I was looking at the vbcc and it seems to be feasible. It probably would take a week of full time work or so. What has to be done is adapt either hc12 back-end, the generic one or write one from scratch. The problem is I'd have to clean up the hc12 specifics first. I was ...
by zoranc
May 5th, 2011, 14:19
Forum: PM Development Forum
Topic: C compiler
Replies: 58
Views: 27666

Re: C compiler

Back to the compiler topic - it seems that vbcc would be great choice for our system. Relatively easy to write an back-end. Flexible design that allows lot of tweaks in the back-end code generation. I'm also considering to do the port myself. For that I'll need better understanding of the processor ...
by zoranc
April 20th, 2011, 10:21
Forum: PM Development Forum
Topic: Pokemon mini Puzzle Vol.2 Translated
Replies: 5
Views: 4523

Re: Pokemon mini Puzzle Vol.2 Translated

Wohoo! I finished it. Your translated version. From the start to the end - all the 96 levels. :mrgreen:

Great work MrBlinky, it was lots of fun!
by zoranc
April 18th, 2011, 11:32
Forum: Flash Carts
Topic: Flash cards...
Replies: 19
Views: 16209

Re: Flash cards...

Mr. Blinky wrote:It will definitely happen and very soon too :D
Like!
by zoranc
April 1st, 2011, 10:47
Forum: Main PM Forum
Topic: CAANOO
Replies: 7
Views: 4437

Re: CAANOO

At first i thought of it as a silly idea, but on second thought it is actually a cool one i think. Having pokemini in the pocket for my wizz or for theirs canoo/dingo would be actually useful. All of the games could be carried, and the speed of the processors on those handhelds is such that a fluent...
by zoranc
March 30th, 2011, 11:37
Forum: PM Development Forum
Topic: C compiler
Replies: 58
Views: 27666

Re: C compiler

new flash cards! awesome news coming on my birthday!
by zoranc
March 23rd, 2011, 16:47
Forum: PM Development Forum
Topic: C compiler
Replies: 58
Views: 27666

Re: C compiler

i had similar design targets myself too. make it possible for easier to read projects. easier to write big software projects. no big emphasis on the size and performance of the generated code. also floating point, CLIB and C++ support would be optional. somehow i draged away from the projects since ...
by zoranc
January 24th, 2011, 14:54
Forum: Main PM Forum
Topic: Where do you keep your Pokemon mini game carts ?
Replies: 11
Views: 9920

Re: Where do you keep your Pokemon mini game carts ?

i use gameboy cases since the GBA ones are more diff for me to find nowadays. and if you orient them properly, 3 PM carts fit inside of one gameboy case.