CAANOO
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- Posts: 3
- Joined: March 29th, 2011, 23:35
CAANOO
Please make a GP2X Caanoo Version of this. Post if you agree
- YasaSheep
- Posts: 205
- Joined: November 20th, 2005, 04:04
- Location: Portland (Also the discord)
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Re: CAANOO
Of what? Pokemini?
Re: CAANOO
At first i thought of it as a silly idea, but on second thought it is actually a cool one i think. Having pokemini in the pocket for my wizz or for theirs canoo/dingo would be actually useful. All of the games could be carried, and the speed of the processors on those handhelds is such that a fluent emulation or PM is very, very possible. It might also increase interest in PM in the GP community...
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- Posts: 3
- Joined: March 29th, 2011, 23:35
Re: CAANOO
yahh there is already one for the WIZ but i have a Caanoo and nobody has felt like porting one. i would try it myself but the last thing i tried to program broke my computer so iv decided to stay away from C++ for a while
Re: CAANOO
PokeMini is written in C language so don't worry much
The Wiz port is maintained by me, since i got disappointed with Wiz's SDL performance I've used a special lib called libuwiz which archived full-speed emulation.
I don't own a Caanoo or know anyone at #pmdev that owns one, so i can't port it atm.
In 0.4.5 release I'll add a SDL port so no one can make a excuse to not port it to the Caanoo.
... although if you show up in the channel we can try to port it together.
p0p have a dingoo and I did tried to use Dingoo's SDK but but didn't got success
The Wiz port is maintained by me, since i got disappointed with Wiz's SDL performance I've used a special lib called libuwiz which archived full-speed emulation.
I don't own a Caanoo or know anyone at #pmdev that owns one, so i can't port it atm.
In 0.4.5 release I'll add a SDL port so no one can make a excuse to not port it to the Caanoo.
... although if you show up in the channel we can try to port it together.
p0p have a dingoo and I did tried to use Dingoo's SDK but but didn't got success
Re: CAANOO
Port done...
http://dl.openhandhelds.org/cgi-bin/caa ... 0,0,73,732
Exe + source on the same download
http://dl.openhandhelds.org/cgi-bin/caa ... 0,0,73,732
Exe + source on the same download