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Unable to use PokeMini

Posted: July 1st, 2004, 20:11
by lameboyadvance
I dont know if its just my PC, but every time I try to run PokeMini it just reboots my PC. Im using a Celeron 300 w/ 64MB RAM running 98SE. Any ideas?

Unable to use PokeMini

Posted: July 3rd, 2004, 03:24
by darkfader
9x sucks! try a real OS :)

Unable to use PokeMini

Posted: July 3rd, 2004, 11:15
by lameboyadvance
-_- ...The thing is, PokeKaMini works. I thought they were pretty much the same thing.

Unable to use PokeMini

Posted: July 4th, 2004, 13:08
by p0p
lameboyadvance, which directX version are you running ?

Unable to use PokeMini

Posted: July 8th, 2004, 18:58
by lameboyadvance
According to dxdiag DirectX 8.1 (4.08.01.0881)

Unable to use PokeMini

Posted: July 23rd, 2004, 05:24
by PokeSlap
Check if DirectSound is supported on your PC...

Unable to use PokeMini

Posted: July 23rd, 2004, 05:25
by PokeSlap
..err, Fully supported

Unable to use PokeMini

Posted: July 25th, 2004, 07:29
by lameboyadvance
Well, I installed DX9 and that fixed it. If you ever write a readme.txt for PokeMini, make sure you include that under min requirements.