Pokémon Mini Graphics Thread

PM development, programming, hacking and all that fun stuff.
palkone
Posts: 56
Joined: October 27th, 2013, 04:35

Pokémon Mini Graphics Thread

Post by palkone » October 13th, 2015, 14:23

I am starting a new topic for people to share Pokémon Mini artwork and animations. Specifically 96x64, 2 or 3 shades.

I was having fun with Photoshop and experimenting with animation:
hypno-pm1.gif
hypno-pm1.gif (10.44 KiB) Viewed 8282 times

palkone
Posts: 56
Joined: October 27th, 2013, 04:35

Re: Pokémon Mini Graphics Thread

Post by palkone » October 14th, 2015, 04:42

gengar-pm1.gif
gengar-pm1.gif (12.9 KiB) Viewed 8270 times

JustBurn
Team Pokémé
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Joined: April 14th, 2011, 19:07

Re: Pokémon Mini Graphics Thread

Post by JustBurn » October 15th, 2015, 09:51

This was a planed demo at some point looooong ago =)
Sorry about the GIF file being quite big (1MB) because this was recorded as a video.

Image

palkone
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Joined: October 27th, 2013, 04:35

Re: Pokémon Mini Graphics Thread

Post by palkone » October 15th, 2015, 13:56

Wow look at all the cute little pikachus =) cool animation jb.

zoranc
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Re: Pokémon Mini Graphics Thread

Post by zoranc » October 15th, 2015, 23:48

oh boy, those are really beautiful!

palkone
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Re: Pokémon Mini Graphics Thread

Post by palkone » October 16th, 2015, 05:18

An idea I talked about with Justburn a while ago for another pokemon mini game, a sports themed collection of mini games. One idea was a soccer shootout/reflex game. Not sure if sandshrew is the pokemon I want to put in.
Still working on this.
sandshrews-soccer-shootout.gif
sandshrews-soccer-shootout.gif (1.78 KiB) Viewed 8234 times
pm-soccerball.gif
pm-soccerball.gif (2.07 KiB) Viewed 8234 times

palkone
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Re: Pokémon Mini Graphics Thread

Post by palkone » October 16th, 2015, 12:28

lose concept animation. The player can press left, right or nothing to block middle, in this case the player has pressed right when they should have pressed nothing.
soccer-shootout-lose.gif
soccer-shootout-lose.gif (11.51 KiB) Viewed 8220 times

JustBurn
Team Pokémé
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Re: Pokémon Mini Graphics Thread

Post by JustBurn » October 16th, 2015, 21:27

You are really enjoying yourself doing those animations, keep them comming! :lol:

I'm surprised you didn't posted yet the Sound Test room concept for Psychic Seeds and probably other leftovers i'm not remembering atm, atleast they won't go to waste :roll:

As for that lose checkboard effect, it really not going to work properly on real hardware unless you bake a post-image (either static or animated sequence of images) into the background only, the issue is that the only way to overlay the screen is using sprites but there's only enough sprites to cover the screen once if you're not using any of them.

Wish I could collaborate more but i'm not as good to make those... all i have left is a bunch of non-animated concepts of other games that did only for fun (most were posted on old Team Pokéme site) which i don't feel appropriated to post here, i prefer to see animated ones instead anyway ;)

palkone
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Joined: October 27th, 2013, 04:35

Re: Pokémon Mini Graphics Thread

Post by palkone » October 17th, 2015, 04:56

Ha yeah I am in a pokemon mini mood lately :D

Oh yeah the sound test screen, here it is:
music_player.gif
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hmm ok..the checkerboard doesn't really look that good anyway...not necessary then.
poliwhirls-penalty-shoot-out.gif
poliwhirls-penalty-shoot-out.gif (1.91 KiB) Viewed 8199 times
I changed sandshrew to poliwhirl because I think poliwhirl is more fitting for 3 reasons:
1. poliwhirl has gloves
2. I didnt want to have the word 'soccer' in the title because of the confusion between football and soccer. So the name of the mini game is now 'Poliwhirl's Penalty Shootout'
3. Poliwhirls name starts with 'P' to have a catchy name.

Any artwork is welcome on this thread, animated or not :)

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YasaSheep
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Re: Pokémon Mini Graphics Thread

Post by YasaSheep » October 17th, 2015, 22:58

All very cool. O: I think poliwhirl is a good choice too tho the sandshrew was cute.

I have some concept arts but that's about it. Here's some for minesweeper:

This is the zoomed out screen so you can see the whole field at once:
zoomed1.png
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You actually play while you're zoomed in, but you can't see the whole field:
overscreen.png
overscreen.png (1.16 KiB) Viewed 8175 times
You can quickly select which segment of the field to view with this screen:
zoomed2.png
zoomed2.png (1.33 KiB) Viewed 8175 times

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