memory block things..

PM development, programming, hacking and all that fun stuff.
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YasaSheep
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memory block things..

Post by YasaSheep » September 26th, 2006, 00:17

I forgot if they're called memory blocks or memory banks. Either way, how do I use them? And also is the size for each one 16 KB? Cause my game started screwing up the intro screens whe it became one byte over 16 KB.

PlayerOne

memory block things..

Post by PlayerOne » September 26th, 2006, 15:19

64k, I thought. It's when the addresses become too big to fit into 16 bits, and it's mainly a problem for code, rather than data (which can use the 24-bit registers).

At least, I think that's how it works.

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YasaSheep
Posts: 195
Joined: November 20th, 2005, 04:04
Location: Portland (Also the discord)
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memory block things..

Post by YasaSheep » September 26th, 2006, 23:55

Hmm, well, I only added the byte with a .db, and nothing was even acessing it yet. So I doubt if it got too big for any register..

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