Audio/Sound/Music on the mini?

PM development, programming, hacking and all that fun stuff.
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Toolshrink
Posts: 43
Joined: November 4th, 2017, 07:39

Audio/Sound/Music on the mini?

Post by Toolshrink » March 1st, 2019, 05:30

How does one go about adding music to files and such on the pokemon mini...? What audio files does it take anyways? Does anyone know stuff about audio? lol :lol: :?

Toolshrink
Posts: 43
Joined: November 4th, 2017, 07:39

Re: Audio/Sound/Music on the mini?

Post by Toolshrink » March 3rd, 2019, 11:39

Does anyone know anything at all? :o

Or also how to make graphics (kinda wanna learn to code stuff... so trying to start with the easier things...). :? :oops:

scyther
Posts: 55
Joined: November 5th, 2013, 14:25

Re: Audio/Sound/Music on the mini?

Post by scyther » March 3rd, 2019, 13:46

First question, do you want to do that in Assembly or in C? That will probably be quite a bit different depending on the answer.

Toolshrink
Posts: 43
Joined: November 4th, 2017, 07:39

Re: Audio/Sound/Music on the mini?

Post by Toolshrink » March 4th, 2019, 19:02

scyther wrote:First question, do you want to do that in Assembly or in C? That will probably be quite a bit different depending on the answer.
Hmmm... that’s a good question. I don’t know what is the most effective way. Assembly is definitely more traditional, but is there any draw back with C?
Any suggestions? :o

scyther
Posts: 55
Joined: November 5th, 2013, 14:25

Re: Audio/Sound/Music on the mini?

Post by scyther » March 5th, 2019, 00:53

If you have no background in programming, I would suggest starting there. Assembly is definitely faster, and allows you to do more, but it's more complex, as you need to take care of everything by yourself.

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