How would development work.

PM development, programming, hacking and all that fun stuff.
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Zayne
Posts: 2
Joined: May 14th, 2019, 23:29

How would development work.

Post by Zayne » May 14th, 2019, 23:32

I want to know if there was a guide to how to develop on Pokemon Mini or if there is an engine that can be easy to develop with. I am thinking of buying a Pokemon Mini with a DITTO Mini.

zoranc
Posts: 294
Joined: August 13th, 2010, 18:13
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Re: How would development work.

Post by zoranc » May 15th, 2019, 00:53

Zayne wrote:I want to know if there was a guide to how to develop on Pokemon Mini or if there is an engine that can be easy to develop with. I am thinking of buying a Pokemon Mini with a DITTO Mini.
Pokemon Mini is a console with 8-bit processor. Hence you can't expect engine similar to unreal and such. Besides development for those is closer to embedded devices than to a regular computer. You can download the Epson compiler build the examples. Take the emulator and you are ready to go with a trial development. At any rate getting a real Mini and a flash cart is definitely great idea - it is the best console (provided that the portability is the most important criteria :mrgreen: ).

Zayne
Posts: 2
Joined: May 14th, 2019, 23:29

Re: How would development work.

Post by Zayne » May 15th, 2019, 19:09

zoranc wrote:
Zayne wrote:I want to know if there was a guide to how to develop on Pokemon Mini or if there is an engine that can be easy to develop with. I am thinking of buying a Pokemon Mini with a DITTO Mini.
Pokemon Mini is a console with 8-bit processor. Hence you can't expect engine similar to unreal and such. Besides development for those is closer to embedded devices than to a regular computer. You can download the Epson compiler build the examples. Take the emulator and you are ready to go with a trial development. At any rate getting a real Mini and a flash cart is definitely great idea - it is the best console (provided that the portability is the most important criteria :mrgreen: ).
thanks!

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