sound on mini

PM development, programming, hacking and all that fun stuff.
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sean

sound on mini

Post by sean » October 28th, 2004, 23:50

I hear that sound is emulated in minimon, and perhaps other emus. . . so how exactly does the sound work on the mini? I know that there is only one channel, but are the registers for it directly manipulatable?

p0p
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Posts: 84
Joined: May 9th, 2004, 20:22

sound on mini

Post by p0p » February 1st, 2005, 00:54

Get PokeMusic by Lupin, it solves all riddles o/

Lupin
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Joined: January 10th, 2005, 13:06

sound on mini

Post by Lupin » February 1st, 2005, 17:46

i am working on a midi converter... but i doubt that i can get it work (midi is so strange xD)

I would need the source code of the mplay java converter by davex, that would help me a lot =)

hamilton

sound on mini

Post by hamilton » July 14th, 2005, 16:11

yeah, poke-mini midi controller would be the bomb......perharp's just an 8 step sequencer, or small midi slider app. would be possible.....many tings' could be implemented.......

dohzip

sound on mini

Post by dohzip » July 21st, 2005, 15:54

MIDI in 1 square-wave channel???
Sound's lame

p0p
Team Pokémé
Posts: 84
Joined: May 9th, 2004, 20:22

sound on mini

Post by p0p » July 22nd, 2005, 01:17

it's lame unless you do something leet with it ^_^

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