Sprite Help!
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- Posts: 8
- Joined: November 21st, 2011, 21:39
Sprite Help!
Hey there, I just want to know how to replace sprites in pokemon mini roms.. I want to hack breeder mini to make it my favorite pokemon.. Any tips on how to edit the sprites?
- YasaSheep
- Posts: 205
- Joined: November 20th, 2005, 04:04
- Location: Portland (Also the discord)
- Contact:
Re: Sprite Help!
You can use ColorMapper in the pokemini tools to visually scan for the sprites, or use the PRC Sprites Viewer and Misc. Viewer (Sprite Tile Base) in pokemini with the sprites showing.
Once you have the address, you can just export them, edit them, and import them. I have a tool for that though it will probably need some explaining. https://github.com/logicplace/Imperial/
The basic format of the rpl you would use is simply:
Once you have the address, you can just export them, edit them, and import them. I have a tool for that though it will probably need some explaining. https://github.com/logicplace/Imperial/
The basic format of the rpl you would use is simply:
Code: Select all
RPL {
lib: min
}
spritemap {
file: pokemon.png # Filename to save to
dimensions: [cols, rows] # How many sprites there are in a 2D format
base: $xxxxxx # Address of first sprite here
map: 0-100 # This is kinda difficult to explain, the 100 should just be rows * columns - 1
}
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- Posts: 8
- Joined: November 21st, 2011, 21:39
Re: Sprite Help!
Ahh! Thank you. I will use this. Also,How would you put them in the rom?
- YasaSheep
- Posts: 205
- Joined: November 20th, 2005, 04:04
- Location: Portland (Also the discord)
- Contact:
Re: Sprite Help!
It's the same process, just importing instead of exporting.