Ok I played it and can't think of better word to describe it but "incredible" is best I can think of.
The game design is just amazing and the implementation is awesome. I like the splash screen, the music, the saves, the grayshade graphics, the menu system, the genre, the idea, the challenge, the polish. Yesterday I played it until 3am! Left the last unfinished level on the Broodwar aside for now (after finishing all other SC and BW missions on my mobile device) to play this!
Two wishes form me: 1. (naturally) more levels I've done with 10 or so of them from yesterday night and this morning. I know it's a lot of work to design them but maybe you can consider extended version later on...
Second on is selecting the previous and next activated egg. I'd suggest using the same controls as now (B + L/R) but select eggs in the X coordinate order instead of activation order. Probably X coordinate, then Y coordinate. Not sure if it's clear so here is a pic:
It is not totally trivial to implement it, and right from the top of my head I can't think of efficient way to do it but should be doable nonetheless, and would make it even more fun to play. Probably bubble sort after each movement or something in this direction...
But yeah all in all an awesome amazing game! Better than most, if not all commercial games for the system in my opinion.