PokeMini 0.5.0
Version 0.5.0 of PokeMini is out! This time JustBurn is taking a big step forward by adding debugging features, a new platform and a lot of other new features. Here is the full list of new features:
- Debugger is now complete!
- Reordered menu items better
- Added Dingux platform (Thanks coccijoe for the port src code)
- Fixed issue of sound going out of sync
- Separated piezo filtering (now works with any sound engine)
- Fixed result of SUB instruction with decimal mode
- Fixed PRC rate divider
- Corrected some options in configurations file
- Multicart support
- Made sure shared EEPROM and cfg files are only saved on emulator’s executable directory
- Added “Sync cycles” option that allow to trade between performance and accuracy, higher value can speed up emulation but may cause problems
- Pressing Left/Right while browsing will now page up/down, selecting drive is now C+Left and C+Right
- Unofficial colors palette changed (but still backward compatible)
- New zooms: 5x (480×320) and 6x (576×384)
- Loading ROM from ZIP package is now supported
- More palettes and 2 custom ones, they can be edited by pressing A
- Win32 platform is now fixed and updated
- Joystick can now be re-defined in portable devices
- SDL Only: Keyboard can now be re-defined under “Platform…”
- Dreamcast Only: PAL/NTSC can now be selected under “Platform…”
- NDS Only: Added FPS counter and rumble pak level adjustment
- PSP Only: Zoom from 1x to 4x can now be changed under “Platform…”
Downloads of the source and binaries for many systems can be found on the Pokemini Google Code page.
5 Comments
This is great!
Wow, great release!
Great work JustBurn! You rock 😉
This is great news!! Awesome work JustBurn!
Is there a version of this that would run mac osx?