Posts Tagged ‘Emulator’

Pokemini 0.4.5

Tuesday, April 19th, 2011

Version 0.4.5 of the Pokemini emulator is out. Changes:

  • Fixed interrupt flag status after interrupt jump/call
  • Added “Generated”, “Direct PWM” and “PWM+Filter” sound modes
    • Generated – Mode used in slow platforms
    • Direct PWM – Same as direct but with ability to play PWM raw sounds
    • PWM+Filter – Direct PWM with filtering to simulate PM’s piezo speaker
  • LCD update now when “dirty” instead of PRC rate counter match
  • Unofficial colors information structure changed to lower memory usage
  • Support for 4×4 attributes in unofficial colors
  • Added “Reload colors info…” to reload the .minc file
  • Soft reset now supported, changing rom won’t reset clock
  • FreeBIOS 1.2: Display status and improved compatibility
  • SDL Only: Added joystick support (disabled by default)
  • Joystick can be enabled under “Platform…” -> “Define Joystick…”
  • SDL Only: Color depth can be changed between 16bpp and 32bpp
  • Wiz Only: Fixed crash when sound disabled and added SDL port (wizsdl)
  • NDS, Wiz and PSP Only: Battery can be setup to reflect real battery
  • Source Only: Added some simplified platforms to help porting

Downloads of the source and binaries for many systems can be found on the Pokemini Google Code page.

Pokemini 0.4.4

Friday, March 4th, 2011

Version 0.4.4 of the fantastic Pokemini emulator is out. Changes:

  • Fixed POPA/POPAX timings (thanks asterick).
  • Added support to read/write configurations @ ‘pokemini.cfg’.
  • Load/save state are now working!
  • Added support for unshared EEPROM files (Each ROM can have his own EEPROM).
  • SDL Only: Zoom can now be changed on the fly under “Platform…”
  • Added more options.

Downloads of the source and binaries for many systems can be found on the project ‘s Google Code page.