Posts Tagged ‘Pokemini’

PokeMini 0.5.4

Friday, December 20th, 2013

Version 0.5.4 of PokeMini has been released. Changelog:

  • Fixed savestates load/save
  • Minor changes
  • PSP Only: Timezone is now handled correctly

PokeMini 0.5.2

Sunday, June 3rd, 2012

Version 0.5.2 of PokeMini has been released. Changelog:

  • Opening .minc files now opens the linked .min files
  • More accurant PRC timing and triggering
  • Minor changes
  • Debugger Only:
  • – Recent ROMs list
  • – Drag & Drop ROM files support
  • – Added file association to .min and .minc files
  • – Moved PRC Counter from Timers Window to Misc. Window
  • – Added more special registers for printing and controlling the debug output
  • – Reorganized the menu
  • – Improved the memory content components
  • – Added 16-bits memory filler into memory viewer
  • – All viewers and main window position & size are now saved
  • Win32 Only:
  • – Fixed command-lines and closing code
  • – Recent ROMs list
  • – Drag & Drop ROM files support
  • – Added “Pause when inactive” window option
  • – Added file association to .min and .minc files

PokeMini 0.5.1

Sunday, December 18th, 2011

Version 0.5.1 of PokeMini has been released. Changelog:

  • Relative files are now launched from current directory
  • Fixed notification message display in 32bpp
  • Added 50% Scanline LCD filter
  • New Tools (Available in Debugger package):
  • * PokeMini Image Converter
  • * PokeMini Music Converter
  • Debugger only:
  • * F1 shortcut for documentation
  • * Improved external launcher
  • * IRQ Window “Frames in single-row” initialization fixed
  • * Minimized windows won’t be rendered now
  • * Added “Character Set -> From file…” in Memory viewer
  • * Added “Memory data” in Memory viewer with Import, Export, Copy and Fill operations
  • Win32 Only: Fixed DirectDraw surface pitch

Pokemini 0.4.5

Tuesday, April 19th, 2011

Version 0.4.5 of the Pokemini emulator is out. Changes:

  • Fixed interrupt flag status after interrupt jump/call
  • Added “Generated”, “Direct PWM” and “PWM+Filter” sound modes
    • Generated – Mode used in slow platforms
    • Direct PWM – Same as direct but with ability to play PWM raw sounds
    • PWM+Filter – Direct PWM with filtering to simulate PM’s piezo speaker
  • LCD update now when “dirty” instead of PRC rate counter match
  • Unofficial colors information structure changed to lower memory usage
  • Support for 4×4 attributes in unofficial colors
  • Added “Reload colors info…” to reload the .minc file
  • Soft reset now supported, changing rom won’t reset clock
  • FreeBIOS 1.2: Display status and improved compatibility
  • SDL Only: Added joystick support (disabled by default)
  • Joystick can be enabled under “Platform…” -> “Define Joystick…”
  • SDL Only: Color depth can be changed between 16bpp and 32bpp
  • Wiz Only: Fixed crash when sound disabled and added SDL port (wizsdl)
  • NDS, Wiz and PSP Only: Battery can be setup to reflect real battery
  • Source Only: Added some simplified platforms to help porting

Downloads of the source and binaries for many systems can be found on the Pokemini Google Code page.

Pokemini 0.4.4

Friday, March 4th, 2011

Version 0.4.4 of the fantastic Pokemini emulator is out. Changes:

  • Fixed POPA/POPAX timings (thanks asterick).
  • Added support to read/write configurations @ ‘pokemini.cfg’.
  • Load/save state are now working!
  • Added support for unshared EEPROM files (Each ROM can have his own EEPROM).
  • SDL Only: Zoom can now be changed on the fly under “Platform…”
  • Added more options.

Downloads of the source and binaries for many systems can be found on the project ‘s Google Code page.